AI Insights · Timothy · April 2022
Top 5 Match 3 Games on Android in France - Q1 2022
In Q1 2022, the top 5 Match 3 games on Android in France showed varying trends in downloads, revenue, and active users. Sensor Tower data reveals intriguing insights into their performance metrics.
During the first quarter of 2022, the top 5 Match 3 games on the Android platform in France exhibited diverse trends in downloads, revenue, and active users. Here’s a detailed look at how these games performed, based on data from Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw its weekly revenue fluctuate significantly, peaking at approximately $435K in the first week of January and then experiencing various highs and lows, ending March with around $265K. Weekly downloads displayed a downward trend, starting at 4.5K in late December and dropping to roughly 1.8K by the end of March. Active users showed a similar declining pattern, beginning the quarter at nearly 130K and closing at around 115K.
Empires & Puzzles: Match-3 RPG by Small Giant Games maintained a relatively stable revenue stream, with notable peaks such as $97K in mid-March. Downloads ranged between 1.3K to 2.1K per week, with active users fluctuating but generally holding steady around the 40K mark.
Puzzles & Survival from 37GAMES demonstrated consistent weekly revenue, hovering around $40K to $50K. Weekly downloads began strong at about 3.9K, peaked at 5.3K in early January, and tapered off to around 3.9K by the end of March. Active users showed a gradual increase, starting at approximately 8.9K and reaching over 11K by the end of the quarter.
Best Fiends - Match 3 Puzzles by Seriously Digital Entertainment Oy. experienced steady revenue growth, peaking at nearly $22K in late February. Weekly downloads remained relatively low, varying between 540 and 1.2K. The active user count saw a slight decline, starting at 20.4K and ending at around 17.6K.
Puzzles & Conquest, also from 37GAMES, maintained a stable weekly revenue, with values ranging from $13K to $20K. Downloads were consistent, averaging around 500 to 850 per week. Active users decreased throughout the quarter, starting at about 12.3K and finishing at approximately 9.7K.
For more detailed insights and data on these and other mobile games, visit Sensor Tower.